Last year, you might recall we had the Million Download Challenge to help celebrate the 3.1 release. This year, due to the denial of service attach during the 3.1 release and Denis’s focus on keeping the web site up and running during the Callisto release, we decided not to run the Million Download Challenge during Callisto.
However, we can look back and see it took 47 days for Callisto to reach 1 million downloads; as opposed to 40 days last year. Not as stellar as last year but still pretty darn impressive. Btw, Denis has the break down by country here.